Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing

Heyi Sun1 Cong Wang1 Tian-Xing Xu1 Jingwei Huang2 Di Kang2 Chunchao Guo2 Song-Hai Zhang1 †
1Tsinghua University 2Tencent Hunyuan
Corresponding authors
00:00 - 00:28 ICCV logo editing
00:29 - 01:00 Changing skin color

Real-time Interactive Editing

SVG-Head supports high-quality renderings due to two types of Gaussians for complementary modeling, and real-time, fine-grained texture editing due to the disentanglement of the global appearance from head geometry.


the original rendering

edited result

the original rendering

edited result

the original rendering

edited result

Comparisons on Novel View Synthesis

SVG-Head captures dynamic facial details (e.g., wrinkles) due to the incorporation of dynamic textures, and obtains comparable rendering quality to those methods that focus only on the reconstruction


Comparisons on Novel Expression Synthesis